Top Most Played Games of March 2022

Top Most Played Games of March 2022

The month of March 2022 was filled with new and exciting game releases for gamers to play. So many major games dropped week after week and forced gamers to make some tough decisions about which titles they had time to invest in the most. Now that the shortest month of the year has come to a close, March has arrived with an even larger slate of noteworthy releases worth checking for. Here are some of the most played games of march 2022


Shadow Warrior 3

Shadow Warrior 3 is a short and sweet first-person shooter that channels the high-octane energy of its predecessors and games like Doom Eternal. Although it's not very deep and can be beaten in just a few hours, Shadow Warrior 3 is a wacky and challenging to put down adventure about defeating many demons and a gigantic dragon.

"There's virtually no decision-making, but many killing enemies, watching pretty colors go off on the screen, and having uncomplicated fun," DT writer Otto Kratky wrote in a Digital Trends piece. "Shadow Warrior 3 is simply a good game, but it accomplishes every task a video game should do quickly and without effort."

This FPS game won't bog players down in an extensive live service or present them with a best-in-class narrative. Players looking for some bombastic shooting fun will find plenty to enjoy with Shadow Warrior 3. The game is available for PC, PS4, and Xbox One and is included in the PlayStation Now subscription service.


WWE 2K22

After the unmitigated disaster that was WWE 2K20, publisher 2K Games took the bold decision to give developer Visual Concepts an extra year to work on the next game in the series. Annual sports games are very rarely, if ever, given a year off, but WWE 2K22 is proof of the benefits that can occur when development isn't confined to a tight yearly turnaround. It's a massive step up from 2K20, improving nearly every aspect of the long-running series.

The in-ring action has been reworked and improved. The variety and quality of its game modes have increased. There's been a significant decrease in unrelenting glitches afflicting each facet of the game. Some legacy issues persist, and not all new additions are successful, but WWE 2K22 still represents a recent high mark.

You can execute light or heavy combos by mashing each attack's respective button or combining all three attack types to diversify your offense and keep your opponent guessing. For example, ending a combo with a grapple attack will see your character transition into a decisive wrestling move like a suplex or DDT, while finishing with a heavy combo often launches into a canned animation that encompasses multiple hard-hitting strikes in succession.



Canadian indie game developer Andrew Shouldice has taken his time crafting this top-down action-adventure that harkens back to the classic days of The Legend of Zelda. The Tunic is about a miniature anthropomorphic fox that sets out on an epic journey full of threatening foes and mysterious locales. Tunic's one-person development team is pouring his heart and soul into it, so here's hoping his efforts come to fruition in the best way possible.

One of my favorite things about Tunic is that it takes inspiration from the old-school classics. It tells you nothing. Less than nothing, in fact: nearly all of its dialogue and in-game language is in an indecipherable script, Tunic never speaks, and there are no objective markers, hints, or breadcrumb trails to tell of. Everything must be intuited, which is done partly through exploration but primarily through the individual pages of the in-game instruction manual that you'll find scattered about the world.

Tunic takes lessons from A Link to the Past - about building a world and basing its puzzles until they become a kind of strata of secrets and possibilities. Just as it takes lessons from Souls games, both lessons you learn juddering through your shield arm as you block and then time a strike in the Souls combat and classes you know in that moment of gleaming recognition as you kick a ladder down from its mount on a wall and realize that a long journey through unknown lands has to lead you back here. Back to a place you already knew very well - or thought you knet.


The King of FightersXIVV

After months and months of character reveal trailers, open betas, and finalized team lineups, SNK is finally ready to drop the full version of The King of Fighters XV in our laps. The 15th installment in the Japanese publisher/developer's premier fighting game series has gotten a nice visual upgrade over its predecessor that's easy to recognize.

This upcoming fighter's roster may be smaller than the one featured in the last series entry, but it's still great since it features a nice mix of series regulars, shocking returns, and welcome newcomers. In edition to the new "Shatter Strike" mechanic and the new MAX Mode tool give players more to work with and more exciting combo paths to tap into.

Classic popular characters, heroes, and villains revived from the dead, new challenges, and more! Finally, the most epic dream match in KOF history is about to begin! The latest KOF Saga continues from the previous title in Story Mode. But, this time, the story is coming to an explosive climax!

Elden Ring

Elden Ring is vast. There's far too much to even touch upon in a single review. The methodical pacing and intricate battles of a Souls game expanded to a continent is a banquet, but it's easy to get overwhelmed by the sheer possibility of it. Even many dozens of hours in, the map only continues to grow, doubling and tripling in size.


Elden Ring may well become the most talked about game of the year, which will be insufferable for those who don't get why we're all obsessed with being mulched in boss fights against lads like Lord Massive, Master of the Biggest Swords. The allure of these games is such that you're either into its gauntlet of punishing combat or you're not.

In the time it took to beat Elden Ring, I was put through an absolute wringer of emotion: Anger as I was beaten down by its toughest challenges, exhilaration when I finally overcame them, and a fair amount of sorrow for the mountains of exp I lost along the way to some of the toughest boss encounters FromSoftware has ever conceived.

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